OrpheusTotheMoon

using your phone's gravity sensors (gyro), help orpheus and heidi both reach the moon and start an amazing adventure!

i advise you to check the README instead of this website, it has more info and looks cleaner! thanks :D

check out the GitHub!! - grab an APK on the releases!

showcase (screenshot/gameplay)

screenshots-orpheus video

click on the VLC preview to open the video showcase! thanks!

compatibility

this "game" is compatible on any device running at minimum Android 9 or above (Android 9 corresponding to API 28). you will also need physical sensors on your phone for the game experience to correctly run: you need to shake the phone up and down to fly up in the air.

install the game, and you'll immediately tell if they work or not!

installation

to install, please go to the releases tab, grab the latest APK avalaible, and install it on your Android (9+) device!

note that you may get a Play Protect alert, and that is normal due to the fact that this app has little to no installs, and that I'm not wishing to pay for a Google Play dev acc! you can review the code if you wish, but such alerts are normal.

how to play

this game is very simple to play! if you've ever played soda shake on Wii Party, or anything similar to that (I think the Switch had a similar title but I forgot the name entirely), well that's exactly the same logic!

move to the fly page, and shake your phone up to fly into the air! once you reach the moon, you're there, and you get coins!

these coins can allow you to buy cosmetics, and that's it! yep sorry! but at least you'll have made orpheus and heidi reach the moon! good job to you.

store items

there are only 3 items in this store, being purely cosmetic! they are inspired from the Siege store's page, but edited to fit with the flying Orpheus from the game's fly page:

they consist of the following:

  • orpheus cowboy hat,
  • orpheus sailor hat,
  • satchel for orpheus.
  • that's it!

    credits

    many thanks to these, who without them, the project would probably not have been the same, or looked the same at all!

  • Android Developers - helped me understand the best how android APIs work and how to make stuff
  • a Material 3 expressive demo - helped me understand how to add Material You to my app!
  • Native Mobile Bits - same thing as the Material 3 expressive demo, but it helped me put it in practice with actual demos!
  • and probably some others I forgotten.. sorry in advance, but thanks for being here!

    license

    this project is licensed under the MIT license. you can check it here.

    if you have any questions about this project, please reach me at lolodotzip@hackclub.app